Jpeg Image (38 Ko) |
Jpeg Image (35 Ko) |
Jpeg Image (43 Ko) |
After a year of research, and after making a second film on another car
concept, the Laguna, company investments allowed Simon several weeks to
make a third film on the Scénic, in 1991.
The computer graphics activity of Renault Design is currently two fold.
On the one hand, it undertakes communication actions centered around the
theme of creativity in design at Renault, manifest as prestige documents
on car concepts and vehicle images shown at all major public events.
In parallel, the Department acts at a purely design
level via a project baptized "Léonard", which provides designers
with dynamic displays of their products in a virtual environment.
This simulation is an invaluable means of verifying the pertinence of
new trends in automobile style, both in absolute terms and with relation
to competitors, before proceeding with the onerous phases of scale models
and prototype construction.
| Film 1 |
Video QuickTime -> | |
|---|---|---|
| Jpeg Images -> | (18 Ko) |
| Film 2 |
Video QuickTime -> | |
|---|---|---|
| Jpeg Images -> | (15 Ko) |
Virtual reality has become a veritable creation and decision-making tool, but its
implementation is not only subject to technical considerations. Industrial integration
must take into account financial and human factors; the Renault Design Department will consider virtual reality
as strategic only insofar as its applications remain pertinent.
I shall successively review past, present and future technical choices, and the axes for
use of virtual reality at Renault in the design, product definition and communications
sectors.